NiP and BrutalCS launch community servers *UPDATE

We’re glad to announce that we’re partnering up with BrutalCS to provide our fans with a great community server experience. Our players and organization have been using their services for years and it was about time that we put our heads together to create our own Ninjas in Pyjamas experience. We’ll start small with a few different servers and modes, all of which you can read about just down below.

BrutalCS has been around the scene since 2004 and we have grown from hosting a dusty old server in a closet into a full-blown community hosting 60+ servers in a data center located in Stockholm. With this partnership with Ninjas In Pyjamas, we take another step and we are excited that even more players around Europe can now play on our servers.

Christopher 'Ejziponken' Szabo Christopher 'Ejziponken' Szabo

Ninjas in Pyjamas | DM FFA #1 | FRANCE |

Ninjas in Pyjamas | Executes #1 | FRANCE |

Ninjas in Pyjamas | DM FFA #2 | NETHERLANDS |

Ninjas in Pyjamas | Executes #2 | NETHERLANDS |

Ninjas in Pyjamas | Retakes #1 | STOCKHOLM |


Ninjas in Pyjamas | DM FFA # 3 | CHICAGO | |

Good luck, have fun and make sure to add the NiP servers to your favorites! On you can find all your stats.

Servers Powered by

Deathmatch: The goal of a deathmatch game is to kill as many other players as possible. FFA means its all versus all. Players have an infinite amount of respawns with full armor with an modified buy menu that allows you to pick and choose youre weapon of liking. This game mode is perfect for warming up and is used by many to practise aim and reaction times.

Execute: The T team setup to execute onto a site with ~40 seconds left and the CT team is typically in a fairly standard setup. Grenades are automatically thrown for the T players and the rounds plays out the way counter-strike plays. The game goes through pistol rounds, forcebuy/lowbuy rounds, then standard gun rounds. Players can use the guns menu to select some preferences: whether they want to have an AWP, which M4 to use, and what site they prefer to play on the CT side.

Retake: Competitive-minded gamemode. The idea is that the T players spawn in a bombsite with the bomb, while the CT spawn on rotation routes and try to retake the site and defuse the bomb.